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Latest Threads
Staff Roster
Forum: Server Information and Updates
Last Post: Jumals
10-13-2019, 07:53 PM
» Replies: 75
» Views: 18,918
Forum Rules & Updates
Forum: Server Information and Updates
Last Post: Jumals
10-13-2019, 02:18 PM
» Replies: 6
» Views: 955
New owner
Forum: Server Information and Updates
Last Post: Maras
10-13-2019, 01:34 PM
» Replies: 45
» Views: 2,122
Server maintenance.
Forum: Server Information and Updates
Last Post: jollibee[BB]
10-13-2019, 06:22 AM
» Replies: 72
» Views: 2,827
VIP Shops fix & Beta Test...
Forum: Server Information and Updates
Last Post: Slender
10-12-2019, 06:02 PM
» Replies: 13
» Views: 677
Phoenix V - VIP Shop Info...
Forum: V.I.P Shop & Related Information
Last Post: Vortex
10-05-2019, 11:31 AM
» Replies: 59
» Views: 6,785
Is the VIP shop bugged?
Forum: V.I.P Shop & Related Information
Last Post: Syndicate
10-05-2019, 12:12 AM
» Replies: 2
» Views: 97
Forum: Server Information and Updates
Last Post: Ethereal
09-29-2019, 02:29 PM
» Replies: 6
» Views: 1,478
Server host transfer
Forum: Server Information and Updates
Last Post: f l e x u s
09-24-2019, 03:07 PM
» Replies: 41
» Views: 1,415
Welcome to Phoenix V LSCn...
Forum: Server Information and Updates
Last Post: Vortex
09-21-2019, 05:06 PM
» Replies: 1
» Views: 2,092

  VIP Shops fix & Beta Testers recruiting
Posted by: Vortex - 10-05-2019, 01:38 AM - Forum: Server Information and Updates - Replies (13)

[Image: PV.png]
IP: || VIP Shop: https://server.lscnr-samp.com/donor
Greetings, Cops and Robbers! The VIP Shops are finally fixed, you can now purchase server goods and use its services.
In addition today we’d like to talk about our plans for further updates and the current state of the game.

The release of Version 3 is very important for us. We were looking for the best way to diversify the game by adding things you often mentioned in suggestions, such as moving from LS to LV and various tasks. The concept of the version seems to fit the best. We closely followed your feedback to make the following versions better and decided to take more time for overhauling the aspects which were met negatively by you in version 2.64.

We remember that we promised to release two significant updates over the last few months, but it was decided to postpone the release of the updates and work them out more thoroughly.

What are our further plans? Version 2.65 is coming, which will include new tasks, events, and script rewrite and the most important is fixing major bugs recently reported. But the most interesting stuff is to come with Version 3. We’re preparing a lot of what we told you before, what you asked for in suggestions. We’re planning to release Version 2.65 nearly the end of October, so you don’t get bored. Then, after the release, we will tell you about what to expect in the next Version. The news will surely leave you excited.

BUT in order to make this happen, we recruit new BETA TESTERS for our Beta team.

What is it Beta Team?

The BETA TEAM is composed of group of players who familiar and experienced with our gamemode which always takes the first touch with every new single update and tracking for any bugs.
They are checking it and if they spot any bugs they will report it to the development team and our scripters would fix it.
By that our BETA TEAM is the first to know about new updates and major changes in the community.
In the future updates, our BETA TEAM will receive in-game bonuses for their hard work.
More information to be given to our Beta Team members.

You need to have above 1+ month in game playtime (30 days at least)
You need to have good behavior & decent English and communication skills 
You need to be familiar with the gamemode features

How to become a Beta Tester?
Read the requirements above and confirm you meet all of them & use the following format below:

In-game name: 
In-game stats:
Previous experience with beta testing: 
Discord#Tag:(e.g: Osher#9999)

Note: either can send here or in a private message.
All you 
Thank you for sharing with us your experience, feedback, and support. We really appreciate that a lot. Best wishes to everyone!

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  Is the VIP shop bugged?
Posted by: Alekaras - 10-03-2019, 04:36 PM - Forum: V.I.P Shop & Related Information - Replies (2)

Hello.Earlier today i donated and didn't receive my credits.If you want i can send you the receipt from paypal which i got in my e-mail.

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  Server host transfer
Posted by: Vortex - 09-21-2019, 04:38 PM - Forum: Server Information and Updates - Replies (41)

Dear players, we have moved our server/sites to a new host since many players requested and reported for high ping and low gaming quality.
In addition, our new host is now also ddos protected you can play without feeling any connection drops and high pings.
Due to hosts transfer, we have lost the current database of the server BUT we do have a backup there might be a rollback with your stats.

Site Changes:
VIP Shop link: https://server.lscnr-samp.com/donor

Server Changes:
The 0 ID bug has been fixed, special thanks go to Perfect and the development team for working on it.

NOTE: Due to a server hosts transfer we have lost our current database and we had to move back to the old database.
There is a rollback of one month back means you have got to join the server with your old username and password back to the date last time we moved hosts.

Best regards, 

Phoenix V Development Team.

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  Server maintenance.
Posted by: Ethereal - 09-16-2019, 03:32 PM - Forum: Server Information and Updates - Replies (72)

So as you all have noticed, the server has been offline recently.
It's due to the bug fixes and host change, It will all get back to normal as soon as we are done.

The new host will most likely fix the packetloss issues you have been experiencing lately.
And with that being said, i hope you have the patience to wait for everything to be finalized.

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  New owner
Posted by: Jumals - 09-15-2019, 01:55 PM - Forum: Server Information and Updates - Replies (45)

Hello all, so Phoenix V is under a new ownership.

So what does this mean? - It means that we can finally start updating the script, fix commonly known issues and add new features to the server.
Why it was sold to a new owner? - Because previous owner had no time to take care of it so it was better to hand it to someone who has the time.

You also probably noticed that you lost your in-game stats, we are aware of this issue and we are looking into it.

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  Credits refund post here if you didn't receive your credits
Posted by: Vortex - 08-28-2019, 09:41 AM - Forum: V.I.P Shop & Related Information - Replies (1)

If you bought credits since 09/08/2019 and you didn't receive them yet please send me the fulfilled format below in a private message.

Transaction ID:
IG name: (the exact one you used to buy the credits with)
Current IG name:
From now on after you send this a refund will be guaranteed within 24 hours.

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  Credit purchases are currently not working
Posted by: Erolution - 08-19-2019, 12:20 PM - Forum: V.I.P Shop & Related Information - No Replies

Please do not purchase any credits for now. It isn’t working properly and you will not get any credits. Those who have already purchased credits but not yet received them will get it most likely this upcoming weekend. We apologize for the inconvenience.

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  Brief Update on Rules, Bans, Ping Limit and more
Posted by: LURID - 08-18-2019, 03:58 AM - Forum: Server Information and Updates - Replies (30)

Rule Updates & Punishments

We will be making some additions and changes to the current rules in the near future - these are some, but not limited to:

  1. Toxicity is not permitted - provoking, disrespecting others, making the chat miserable / unreadable for others.
  2. Impersonation of any community member or staff member is not permitted.
  3. Bug Abuse in any form can range from a 7 day ban to a permanent ban depending on the severity.
  4. Withholding information about cheaters / abuse from staff members will result in a severe punishment.

* We reserve the right to permanently bar someone from speaking in-game or even ban a player up to a month and possibly longer depending on the situation and severity for being a constant source of negativity and toxicity.

On top of these rule changes, we're going to start being more strict with players who aren't new to the server. Players can expect to receive longer admin jails / mutes and even temporary bans up to a month (!) for violating certain server rules based on their history.

Adjusting Bans

Effective today, we are no longer allowing cheaters to infest our server and we are going to be taking action against it.

Players who are found cheating will be permanently banned and we will update the system to reflect this change. All current valid bans will be converted to permanent bans.

If players are given a single second chance, the minimum amount of the that the ban will be reduced to is 30 days and we'll be increasing the percentage of stats that are cut.

We will also be looking into a ClientAntiCheat to improve the quality of the server by filtering out suspicious players and ban evaders.

Ping Limit & Packet Loss

Effective today, the maximum ping of our server will be 450. This number is not final and may be subject to change. We want to eliminate laggy players who negatively affect other users as we all know LS-CnR is more DM-focused. We will also be deciding on a number for PL - those who go over this number will be auto-kicked and be forced to relog. We're aware that the host can cause PL spikes, so we will fix that issue before implementing any PL auto-kick features.

Future Updates

We will be releasing one more update (2.6.5) before we begin development of Update 3.0 / V3 - this will address the tedious faction level grind, add some QoL changes and add a few more things for players to spend their in-game money on along with a few other new things. We'll also be tackling many of the bugs that have plagued the server. Now is the time to post your suggestions if you want it to be included in the next update.

We will be completely re-writing most of the script from scratch with 3.0 / V3 and it will change a lot of things about the server. Creating fresh, new and fun experiences is going to be the focus on this update. It will take a while for us to make this update and we will release updates every once in a while to show the players how development is moving along and take in feedback accordingly, but we also do not want to spoil everything that will be coming.

Heart  Phoenix V Management

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Exclamation Phoenix V LS-CnR: Update 2.6.4 - Patch Notes
Posted by: LURID - 07-28-2019, 10:13 AM - Forum: Server Information and Updates - Replies (33)

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The server will be brought back online and this update will be deployed today (28/7) assuming all goes well. No set time yet.
Stay tuned on Discord.
[Image: MdauJcw.png]

Server Changes / New Features

  • Added all 2.61, 2.6.2 and 2.6.3 features / fixes back (read below for patch notes).
  • The server will now restart every 12 hours to help reduce server lag / crashes.
  • It no longer takes multiple tries to enter an interior / marker.
  • Multiple server maps have been permanently unloaded to help improve FPS in certain areas (Market, Apartments, Idlewood, etc).
  • Assassin / Reaper Bombs no longer have an animation while planting them but their cooldown has been increased.
  • Added a shortcut for Partner Rob - /prob.
  • The Ammunation inside of the SWAT Base has been moved to an area nearby for all players to access.
  • National Guards can now speak to their faction mates.
  • Patriots can now only be driven by National Guards.
  • National Guards can no longer use /tk.
  • Special Services can now use /sellguns.
  • Players in AD / DM arenas will now spawn with 100 Armor and heal to max health when killing another player.
  • Players must be innocent in order to use /ad or /dm and will instantly kill them instead of waiting for next death.
  • Players will no longer receive -1 death when using /leavead or /leavedm.
  • Players will now be slapped and given a personal announcement for shooting a player who is cuffed or tazed.
  • Supply Crates now grant 2 Faction XP when placed every 20 minutes.
  • Chainsaws now cost $30,000 and break after a single kill.
  • Jammer's cooldown has been reduced to 5 minutes.
  • Admin Jail now displays how long a player has been ajailed for in the main chat.
  • Updated textdraws for Heists.
  • Removed the Criminal Class 3D text (e.g. Weapons Dealer, etc)
  • Removed minimap blips for all 24/7 businesses.
  • Removed the Fake-Death anti-cheat measure to prevent abuse.
Bug Fixes
[Image: MdauJcw.png]
  • Fixed an exploit where players wouldn't lose their Faction Drugs after dying.
  • Fixed a MASSIVE issue where players businesses would be lost and Heist / House Rob markers would break upon using /getbizz.
  • Furniture inside of Faction HQs will now save correctly.
  • Players will now lose the Duffle Bag, Disruptor, Plastic Mask and Vault Bomb when dying.
  • Players will no longer be able to crash the server via Discord.
  • Fixed an issue where /sellbizz would incorrectly display the wrong label.
  • Fixed an issue where /cnr was completely broken. It will now display the amount of cops and civilians.
  • /look will now display proper prices for weapons.
Issues that were not acknowledged here will be fixed in a later update before Update 3.0.0, e.g. /toggletds.

2.6.3 Changes
[Image: MdauJcw.png]

What's Next?
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We will continue to release hotfixes / mini-updates if needed, but the goal for the future is:
We will begin working on a massive overhaul for LS-CnR titled Update 3.0.0 that change many, many things and add many more new features, such as a Cop Heist, revamping Heists and changing the way that Factions level up for example. This will be the biggest update that we'll ever release for this server. There's no further news other than that for today.

[Image: MdauJcw.png]
I will be hosting a Q&A to answer any questions that players may have in this thread, please ask your questions below.

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  Phoenix V LS-CnR: Update 2.6.3 – New Zones, Bug Fixes & More
Posted by: LURID - 07-06-2019, 11:23 PM - Forum: Server Information and Updates - Replies (28)

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This update took extra time to release because we wanted to make sure that we got every bug that's currently known by players and add some of the most requested features / changes that you, the community, requested.
To prepare for the new update, the server will be locked until the new update releases as of this post going live.
The new update will be released TOMORROW (07/07) at 15:00 GMT +2.

Server Changes / New Features
[Image: MdauJcw.png]
  • The server will now automatically restart every 24 hours to significantly reduce lag after prolonged uptime.

  • Added 5 new zones that can be captured: Moonlight Plaza, Del Perro Pier, Diablo Center, Joe Bros' Weapon Depot, Vinewood Cemetery, Abandoned Gas Station.
  • /servercap now rewards 50 Faction XP instead of 20 Faction XP.
  • Timer for recently-captured zone has been reduced from 60 minutes to 20 minutes.
  • Added four new partner robs at the following locations: The Pier, Weapon Depot, Abandoned Gas Station, Vinewood Cemetery.
  • Added a timer to indicate when vehicles will automatically respawn at 30, 15 and 5 seconds prior to respawn.
  • Added /offerbizz - any value above 350 will count as in-game cash, otherwise; you can sell them for property keys.
  • Added /fnextlevel.
  • Added some additional commands for staff members.
  • Added three more Car Jacker locations - use /gps to see them.
  • Car Jackers now receive 2 Wanted Levels for entering any vehicle as a baseline - this is not a stacking effect.
  • Car Jackers now also receive an additional 2 Wanted Levels for successfully demolishing a vehicle successfully.
  • The cooldown on demolishing a vehicle has been increased from 45 seconds to 75 seconds.
  • Players are now rewarded 15 criminal score upon completing a Heist successfully.
  • Heists automatically grant Heist members 10 Wanted Levels upon launching a Heist.
  • Robbing businesses now guarantee a minimum of $8,000 ranging to $20,000.
  • Partner Robs now guarantee a minimum of $20,000 ranging to $60,000.
  • You can no longer deal damage while inside of an Ammunation.
  • Cuffed and tazed players no longer take damage and players who attempt to attack said players are slapped and given a personal warning.
  • New players now instantly earn money instead of having to use Money Laundries up to 250 score
  • Removed the ability for LEOs to ticket staff members while they are spectating.
  • Removed 3D Text on ajailed players.

  • Removed a spawn location in East Los Santos.

  • Removed a fair amount of objects from the Mall zone to increase the amount of FPS within that area.
  • Removed the Wanted Level that was given upon ramming someone due to abuse.

Bug Fixes
[Image: MdauJcw.png]
  • /fupdate has been completely fixed.
  • Car Parking now slaps / warns players correctly.
  • Car Tunnel (Mod Shop) now works correctly. Use /gps - Mod Shop to find their locations.
  • Fixed a semi-rare occurrence where bombs would sometimes not detonate.
  • Fixed an issue where players would get teleported upon entering a certain marker while heisting.
  • Fixed an issue where Cookie Palaces couldn't be sold. They are now available again.
  • Fixed an issue with partner robbing and spectating.

  • Fixed an issue where players would drop to extremely low framerates while in a specific Drug Farm.
  • Players no longer get teleported upon clicking a specific key while using a Supply Crate.
  • Discord logs now register correctly.
  • LEOs now ignore Wanted Level messages while inside of a Drug Farm.
  • LEOs can no longer ticket spectating staff members.
  • LEOs can no longer attack each other's vehicles.
  • Certain staff commands have been fixed.

If you notice a bug that isn't on this list, it's because we either didn't have time to get to it in order to push this update out or because we weren't aware of it.

Host / Lag Updates
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We've been taking in your feedback about server mapping and that it causes framerate drops. We've also noticed a lot of feedback about server lag / player warping.
This is what we're going to be doing about it.
FPS drops
  • Reducing the usage of objects used in the server as a whole.
  • Reducing the amount of objects used in specific areas in order to obtain higher FPS.
  • Reducing the amount of objects going into future mapping in order to prevent earlier mistakes.
  • Remapping ALL of the LEO bases that need to be tweaked, such as the SWAT base.
Server Lag / Player Warping
  • Upgrading the server host to improve the performance of the server overall and fix issues such as warping.
  • Changing the location of the host to Roubaix, a location where player ping should overall be generally lower for the player population than it is now.
  • Adding a timer to automatically restart the server to reduce overall player warping / marker lag. (Arriving in THIS update.)
These changes will occur from late July to the middle of August. Thank you for understanding.

[Image: MdauJcw.png]
In addition to that, we the community management, would like to thank you all for the donations that have come in. We really appreciate those who love the server enough to give us finanical backing in order to make it the best that we can.
With your donations, we are going to be improving our server host and buy us a longer hosted tab period and much, much more.
Once again, thank you very much.

Future Updates
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The moment that this update is released, we will continue developing new features and fixing issues that are reported to us. Do not expect development to slow down. We will continue to transmit feedback to you and ensure that the server stays updated.
Currently, we only have one scripter so updates are slow. This will change soon, we will be hiring a new scripter so we can provide quicker and higher quality updates at a faster pace. More details on this in the future.

Special Thanks
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A special thanks goes out to the following people for assisting with this update:
  • @Falcon for leading the Beta Tester team.
  • Beta Testers for assisting with testing features / providing feedback.
  • Staff members whom were active on the servers.

A special thanks goes out to you, the player, for being so patient and dedicated to our community. Thank you and we hope you enjoy the update tomorrow.

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